win32: Don't double free stuff when finalizing drag context
authorAlexander Larsson <alexl@redhat.com>
Mon, 21 Nov 2011 14:03:53 +0000 (15:03 +0100)
committerAlexander Larsson <alexl@redhat.com>
Mon, 21 Nov 2011 14:03:53 +0000 (15:03 +0100)
We were freeing stuff that was already freed in the parent class
finalizer.

gdk/win32/gdkdnd-win32.c

index b2ded749627cb136fb7e2a1486a6938555e108d1..f7acafcd25b9f2f7ee2ef1033aae6489dfbb593d 100644 (file)
@@ -150,14 +150,6 @@ gdk_win32_drag_context_finalize (GObject *object)
   context = GDK_DRAG_CONTEXT (object);
   context_win32 = GDK_WIN32_DRAG_CONTEXT (object);
 
-  g_list_free (context->targets);
-
-  if (context->source_window)
-    g_object_unref (context->source_window);
-
-  if (context->dest_window)
-    g_object_unref (context->dest_window);
-
   if (!use_ole2_dnd)
     {
       contexts = g_list_remove (contexts, context);